Fortnite User and Growth Stats 2025
Epic Games’ free-to-play (F2P) title Fortnite became a global smash after its release in 2017, permeating the consciousness of even non-gaming audiences.
Several years later, Fortnite’s popularity may have dipped, yet the psychedelic battle royale game remains a cash cow for both publishers and streamers.
We’ll explore the stats behind the 100-person shooter’s continued success below.
Here’s a breakdown of what you’ll learn about Fortnite in 2025.
Want to Spy on Your Competition?
Explore competitors’ website traffic stats, discover growth points, and expand your market share.
Fortnite Usage Stats (Top Picks)
Here are some assorted Fortnite statistics:
- There are around 650 million registered Fortnite players.
- Approximately 1.5 million people play Fortnite every day.
- Fortnite generated over $9 billion in its first two full years since its launch.
- Fortnite events increase monthly revenue by around 23%.
- Around 85% of Fortnite players are aged 18 to 35.
- The biggest Fortnite event had over 15 million concurrent players.
- Over 13 million hours of Fortnite are streamed weekly on Twitch.
For more insightful Fortnite stats, including further detail on the stats above, continue reading below.
How Many People Play Fortnite?
Fortnite became a worldwide phenomenon in a relatively short space of time. Back in August 2017, there were approximately 1 million registered players, one month after launch.
By the end of 2017, this number had increased significantly to 30 million. One month into 2018, that figure had increased by 1.5x to around 45 million.
A little over a year after first launching, Fortnite’s registered players hit 200 million.
As of 2025, there are now approximately 650 million registered Fortnite players.
On an average day, approximately 1.5 million users play Fortnite.
This figure shot up to over 14 million on November 30, 2024, when Fortnite hosted the "Remix: The Finale" event, a live interactive concert tribute to Juice WRLD
Many Fortnite users play online on their computer or item shop through the Fortnite website. In fact, Fortnite's website attracts 17.5 million monthly visits.
Sources: BusinessofApps, Fortnite.gg, Semrush
How Does Fortnite Make Money?
As a result of Fortnite’s F2P nature, Epic Games has established several other very profitable revenue streams. The most notable revenue stream is downloadable content (DLC) sales.
The vast majority of Fortnite players have bought some form of DLC.
Of the 1,000 respondents asked in February 2020, 77% claimed they had spent money on in-game purchases for Fortnite (with a further 2% preferring not to answer).
The amount spent on in-game purchases unsurprisingly increased during the first 2 years of the game’s existence.
In its first full year (2018), an average of $84.67 was spent by each Fortnite player.
By 2020, this figure had increased by around 21% to $102.42.
Considering the average price of an AAA title is roughly $60-$70, these DLC sales figures more than compensate for the lack of initial cost.
Sources: VentureBeat, LendEDU, MUO
Fortnite Revenue Data
The undoubted popularity of Fortnite translated into revenue.
In 2018, Epic Games generated around $5.6 billion. And despite a drop-off in the following year, it still far exceeded most other titles with approximately $4.2 billion in revenue.
However, as of 2025, projected revenue is set to exceed 2018's total, exceeding $6 billion.
Here's a look at Epic Games' revenue over time:
Year | Epic Games Annual Revenue |
2018 | $5.63 billion |
2019 | $4.22 billion |
2020 | $5.1 billion |
2021 | $5.36 billion |
2022 | $5.55 billion |
2023 | $5.63 billion |
2024 | $5.82 billion |
2025* | $6.01 billion |
2026* | $6.21 billion |
*Projected figures.
Sources: Epic Games, Eurogamer
Battle Royale Stats
Fortnite’s genre, known as battle royale, rapidly became one of the most popular in video games across the globe. Yet a recent Newzoo report indicates that the genre is experiencing a decline in popularity.
This might sound surprising given the continued success of Fortnite (and major competitors Warzone, PUBG, and Apex Legends). However, the trend seems more reflective of other games in the genre fading away.
Newzoo's Game Performance Monitor – which uses both official and estimated data from 37 markets – shows that battle royales accounted for 19% of total gaming hours in 2021. That figure dropped to just 12% in 2023 and 2024.
While overall engagement with battle royales has decreased, Fortnite has significantly increased its dominance within the genre.
Its share of battle royale playtime has jumped from 43% in 2021 to 77% in 2024.
This surge aligns with the game's expansion into new modes like Lego Fortnite, Rocket Racing, and Fortnite Festival. These are all hosted within the Fortnite ecosystem but fall outside traditional battle royale gameplay.
Source: Yahoo Tech
How Many Hours Do People Spend Playing Fortnite?
Considering the average American spends 14.8 hours per week playing video games, these figures suggest that many Fortnite players spent the majority of their gaming time on the title.
The results also revealed that:
- 7 in 10 Fortnite players play under 10 hours per week.
- “0-5 hours” was the most common answer.
- 1 in 20 Fortnite players play over 21+ hours each week.
Here is a detailed look at the numbers:
Number of Hours Per Week | Percentage |
0 to 5 Hours | 36% |
6 to 10 Hours | 34% |
11 to 15 Hours | 17% |
16 to 20 Hours | 8% |
21 Hours or More | 5% |
Unsurprisingly, Fortnite users surge during special events. And Epic Games have taken full advantage of this:
Date | Event | Concurrent Players |
November 2018 | Destruction of the Purple Cube | 8.3 million |
February 2019 | Marshmello Concert | 10.7 million |
April 2020 | Travis Scott Concert | 12.3 million |
November 2020 | Galactus Event | 15.3 million |
Novemeber 2023 | Fortnite OG | 44.7 million |
December 2023 | The Big Bang Event: A New Beginning for Fortnite | 10 mllion |
October 2024 | Doctor Doom boss battle | 5.6 million |
November 2024 | Chapter 2 Remix: The Prelude live event | 9.8 million |
November 2024 | Remix: The Final event | 14.3 million |
Sources: LendEDU, Marketing Charts, The Verge, Epic Games
Fortnite User Demographics
The distribution of Fortnite players is heavily skewed towards younger players.
A 2018 analysis in the US found that over half (62.7%) of players are aged 18 to 24 years.
In fact, in December 2022, Epic Games received a hefty fine totaling $275 million for violating children's privacy.
A further 22.5% of players are aged between 25 to 34 years.
Meanwhile, around 1 in 8 (12.7%) Fortnite players fall in the 35 to 44 years category.
Just 2% of Fortnite players are aged 45+ (45 to 54 years).
That same survey also revealed that 72.4% of Fortnite players are male. While just over 1 in 4 (27.6%) are female.
However, we dug deeper into Fortnite player demographics using Semrush's audience research tools to uncover additional data.
25.46% of Fortnite users are aged 25 to 34 years, more than any other age group.
Users aged 18 to 24 years are a close second at 24.13%. Additionally, 71.01% of Fortnite users are male.
Sources: Verto Analytics, Semrush
Fortnite Usage by Device
Fortnite’s global appeal spanned across multiple devices.
Consoles are comfortably the device of choice for Fortnite players. Followed by computers and mobile.
Here’s the full breakdown of the numbers:
Device | Share of Respondents Using it to Play Fortnite |
Console | 77.4% |
Computer | 13.9% |
Mobile Phone | 8.7% |
In fact, Fortnite has been so popular among console users that it regularly tops monthly charts:
Title | Monthly Active Users (PS5) | Monthly Active Users (Xbox) | Monthly Active Users (Switch) | Monthly Active Users (PC) |
Fortnite | 1st | 2nd | 1st | 5th |
Call of Duty MW II/III/Warzone/Black Ops | 2nd | 1st | - | - |
Minecraft | 3rd | 3rd | 2nd | 2nd |
GTA V | 4th | 4th | 15th | |
EA Sports FC 25 | 5th | 10th | 13th | - |
The Elder Scrolls IV: Oblivion Remastered | - | 5th | - | - |
Mario Kart 8 | - | - | 3rd | - |
Animal Crossing | - | - | 4th | - |
Fall Guys | - | - | 5th | |
Counter-Strike 2 & GO | - | - | - | 1st |
R.E.P.O. | - | - | - | 4th |
Roblox | 6th | 6th | - | 5th |
Rocket League | 7th | 9th | 6th | 19th |
As of April 2025, Fortnite topped the PS5 and Switch charts for monthly active users.
Interestingly, 70.18% of users access Fortnite online with a mobile device while 29.82% use a desktop.
Sources: LendEDU, Newzoo, Semrush
Fortnite Streaming Stats
Streaming and Fortnite have gone hand-in-hand since the game’s launch. And despite a drop-off from its peak popularity, Fortnite is back on top when it comes to streaming viewers.
In fact, it’s worth noting the longevity of many of the titles in the following table – perhaps an indication of Fortnite’s potential for enduring success.
Here’s a look at the most popular games on Twitch (in terms of monthly hours watched) in April/May 2025:
Rank | Title | Release Year | Total Monthly Hours |
1 | Fortnite | 2017 | 3,409,318 |
2 | Just Chatting | 2020 | 2,990,208 |
3 | Valorant | 2020 | 2,079,929 |
4 | Call of Duty: Warzone | 2020 | 2,048,510 |
5 | Grand Theft Auto V | 2013 | 1,851,752 |
6 | Minecraft | 2009 | 1,617,293 |
7 | Call of Duty | 2003 | 1,490,917 |
8 | Apex Legends | 2019 | 1,298,620 |
9 | League of Legends | 2009 | 1,246,537 |
10 | Marvel Rivals | 2024 | 1,177,401 |
Source: SullyGnome
Key Takeaways
Fortnite’s unprecedented worldwide success has been a driving force for many other titles in the F2P format and the battle royale genre.
In 2025, the game remains relevant and continues to attract players, viewers, and collaborations.
For similar content, take a look at our Huge Gaming Industry Trends and Soaring Video Games Startups.
Stop Guessing, Start Growing 🚀
Use real-time topic data to create content that resonates and brings results.
Share
Newsletter Signup
By clicking “Subscribe” you agree to Semrush Privacy Policy and consent to Semrush using your contact data for newsletter purposes
Written By
Fabio is a research associate at Exploding Topics. Since 2021, Fabio has researched, written, and edited articles for the Explo... Read more