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Fortnite User and Growth Stats 2025

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by Fabio Duarte
Last Updated: June 5, 2025

Epic Games’ free-to-play (F2P) title Fortnite became a global smash after its release in 2017, permeating the consciousness of even non-gaming audiences.

Several years later, Fortnite’s popularity may have dipped, yet the psychedelic battle royale game remains a cash cow for both publishers and streamers.

We’ll explore the stats behind the 100-person shooter’s continued success below.

Here’s a breakdown of what you’ll learn about Fortnite in 2025.

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Fortnite Usage Stats (Top Picks)

Here are some assorted Fortnite statistics:

  • There are around 650 million registered Fortnite players.
  • Approximately 1.5 million people play Fortnite every day.
  • Fortnite generated over $9 billion in its first two full years since its launch.
  • Fortnite events increase monthly revenue by around 23%.
  • Around 85% of Fortnite players are aged 18 to 35.
  • The biggest Fortnite event had over 15 million concurrent players.
  • Over 13 million hours of Fortnite are streamed weekly on Twitch.

For more insightful Fortnite stats, including further detail on the stats above, continue reading below.

How Many People Play Fortnite?

Fortnite became a worldwide phenomenon in a relatively short space of time. Back in August 2017, there were approximately 1 million registered players, one month after launch.

By the end of 2017, this number had increased significantly to 30 million. One month into 2018, that figure had increased by 1.5x to around 45 million.

A little over a year after first launching, Fortnite’s registered players hit 200 million.

As of 2025, there are now approximately 650 million registered Fortnite players.

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On an average day, approximately 1.5 million users play Fortnite.

This figure shot up to over 14 million on November 30, 2024, when Fortnite hosted the "Remix: The Finale" event, a live interactive concert tribute to Juice WRLD

Many Fortnite users play online on their computer or item shop through the Fortnite website. In fact, Fortnite's website attracts 17.5 million monthly visits

Sources: BusinessofAppsFortnite.gg, Semrush

How Does Fortnite Make Money?

As a result of Fortnite’s F2P nature, Epic Games has established several other very profitable revenue streams. The most notable revenue stream is downloadable content (DLC) sales.

The vast majority of Fortnite players have bought some form of DLC.

Of the 1,000 respondents asked in February 2020, 77% claimed they had spent money on in-game purchases for Fortnite (with a further 2% preferring not to answer).

The amount spent on in-game purchases unsurprisingly increased during the first 2 years of the game’s existence.

In its first full year (2018), an average of $84.67 was spent by each Fortnite player.

By 2020, this figure had increased by around 21% to $102.42.

Considering the average price of an AAA title is roughly $60-$70, these DLC sales figures more than compensate for the lack of initial cost.

Sources: VentureBeat, LendEDU, MUO

Fortnite Revenue Data

The undoubted popularity of Fortnite translated into revenue.

In 2018, Epic Games generated around $5.6 billion. And despite a drop-off in the following year, it still far exceeded most other titles with approximately $4.2 billion in revenue.

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However, as of 2025, projected revenue is set to exceed 2018's total, exceeding $6 billion.

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Here's a look at Epic Games' revenue over time:

YearEpic Games Annual Revenue
2018$5.63 billion
2019$4.22 billion
2020$5.1 billion
2021$5.36 billion
2022$5.55 billion
2023$5.63 billion
2024$5.82 billion
2025*$6.01 billion
2026*$6.21 billion

*Projected figures.

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Sources: Epic GamesEurogamer

Battle Royale Stats

Fortnite’s genre, known as battle royale, rapidly became one of the most popular in video games across the globe. Yet a recent Newzoo report indicates that the genre is experiencing a decline in popularity.

This might sound surprising given the continued success of Fortnite (and major competitors Warzone, PUBG, and Apex Legends). However, the trend seems more reflective of other games in the genre fading away.

Newzoo's Game Performance Monitor – which uses both official and estimated data from 37 markets – shows that battle royales accounted for 19% of total gaming hours in 2021. That figure dropped to just 12% in 2023 and 2024.

While overall engagement with battle royales has decreased, Fortnite has significantly increased its dominance within the genre.

Its share of battle royale playtime has jumped from 43% in 2021 to 77% in 2024.

This surge aligns with the game's expansion into new modes like Lego Fortnite, Rocket Racing, and Fortnite Festival. These are all hosted within the Fortnite ecosystem but fall outside traditional battle royale gameplay.

Source: Yahoo Tech

How Many Hours Do People Spend Playing Fortnite?

Considering the average American spends 14.8 hours per week playing video games, these figures suggest that many Fortnite players spent the majority of their gaming time on the title.

The results also revealed that:

  • 7 in 10 Fortnite players play under 10 hours per week.
  • 0-5 hours” was the most common answer.
  • 1 in 20 Fortnite players play over 21+ hours each week.

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Here is a detailed look at the numbers:

Number of Hours Per WeekPercentage
0 to 5 Hours36%
6 to 10 Hours34%
11 to 15 Hours17%
16 to 20 Hours8%
21 Hours or More5%

Unsurprisingly, Fortnite users surge during special events. And Epic Games have taken full advantage of this:

DateEventConcurrent Players
November 2018Destruction of the Purple Cube8.3 million
February 2019Marshmello Concert10.7 million
April 2020Travis Scott Concert12.3 million
November 2020Galactus Event15.3 million
Novemeber 2023Fortnite OG44.7 million
December 2023The Big Bang Event: A New Beginning for Fortnite10 mllion
October 2024Doctor Doom boss battle5.6 million
November 2024Chapter 2 Remix: The Prelude live event9.8 million
November 2024Remix: The Final event14.3 million

Sources: LendEDU, Marketing Charts, The Verge, Epic Games

Fortnite User Demographics

The distribution of Fortnite players is heavily skewed towards younger players.

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A 2018 analysis in the US found that over half (62.7%) of players are aged 18 to 24 years.

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In fact, in December 2022, Epic Games received a hefty fine totaling $275 million for violating children's privacy.

A further 22.5% of players are aged between 25 to 34 years.

Meanwhile, around 1 in 8 (12.7%) Fortnite players fall in the 35 to 44 years category.

Just 2% of Fortnite players are aged 45+ (45 to 54 years).

That same survey also revealed that 72.4% of Fortnite players are male. While just over 1 in 4 (27.6%) are female.

However, we dug deeper into Fortnite player demographics using Semrush's audience research tools to uncover additional data. 

25.46% of Fortnite users are aged 25 to 34 years, more than any other age group. 

Users aged 18 to 24 years are a close second at 24.13%. Additionally, 71.01% of Fortnite users are male. 

Sources: Verto Analytics, Semrush

Fortnite Usage by Device

Fortnite’s global appeal spanned across multiple devices.

Consoles are comfortably the device of choice for Fortnite players. Followed by computers and mobile.

Here’s the full breakdown of the numbers:

DeviceShare of Respondents Using it to Play Fortnite
Console77.4%
Computer13.9%
Mobile Phone8.7%

In fact, Fortnite has been so popular among console users that it regularly tops monthly charts:

TitleMonthly Active Users (PS5)Monthly Active Users (Xbox)Monthly Active Users (Switch)Monthly Active Users (PC)
Fortnite1st2nd1st5th
Call of Duty MW II/III/Warzone/Black Ops2nd1st--
Minecraft3rd3rd2nd2nd
GTA V4th4th15th
EA Sports FC 255th10th13th-
The Elder Scrolls IV: Oblivion Remastered-5th--
Mario Kart 8--3rd-
Animal Crossing--4th-
Fall Guys--5th
Counter-Strike 2 & GO---1st
R.E.P.O.---4th
Roblox6th6th-5th
Rocket League7th9th6th19th

As of April 2025, Fortnite topped the PS5 and Switch charts for monthly active users.

Interestingly, 70.18% of users access Fortnite online with a mobile device while 29.82% use a desktop.  

Sources: LendEDU, Newzoo, Semrush

Fortnite Streaming Stats

Streaming and Fortnite have gone hand-in-hand since the game’s launch. And despite a drop-off from its peak popularity, Fortnite is back on top when it comes to streaming viewers.

In fact, it’s worth noting the longevity of many of the titles in the following table – perhaps an indication of Fortnite’s potential for enduring success.

Here’s a look at the most popular games on Twitch (in terms of monthly hours watched) in April/May 2025:

RankTitleRelease YearTotal Monthly Hours
1Fortnite20173,409,318
2Just Chatting20202,990,208
3Valorant20202,079,929
4Call of Duty: Warzone20202,048,510
5Grand Theft Auto V20131,851,752
6Minecraft20091,617,293
7Call of Duty20031,490,917
8Apex Legends20191,298,620
9League of Legends20091,246,537
10Marvel Rivals20241,177,401

Source: SullyGnome

Key Takeaways

Fortnite’s unprecedented worldwide success has been a driving force for many other titles in the F2P format and the battle royale genre.

In 2025, the game remains relevant and continues to attract players, viewers, and collaborations.

For similar content, take a look at our Huge Gaming Industry Trends and Soaring Video Games Startups.

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Written By

Fabio Duarte

Research Associate

Fabio is a research associate at Exploding Topics. Since 2021, Fabio has researched, written, and edited articles for the Explo... Read more